Hey everyone, we’re back! Adventurer’s Codex has been on quite the hiatus lately, but that doesn’t mean things have been silent. We’ve been busy with lots of non-codex related things over the past year and a half, as we’re sure you all have been as well.
But what matters now is that Adventurer’s Codex is back with some updates!
Beta? What Beta?
As you’ve probably noticed, the beta version of Adventurer’s Codex—what we’ve been calling v2—is now the only version of Adventurer’s Codex. After over 12 months of beta testing we decided it was time to pull the plug and commit to the update.
We hope you all like the new version!
Dawn has Risen
Adventurer’s Codex has long allowed players to track their various Features, Feats, and Traits and reset their uses during Short & Long Rests, but some things don’t reset when you rest, they reset at dawn. To address this, Adventurer’s Codex now allows players to select Dawn as a new reset type in the tracker for Features, Feats, and Traits. And we’ve added a new Dawn button in the Actions Toolbar that will automatically reset all of the appropriate items.
In addition, Adventurer’s Codex also allows you to specify that a Feature, Feat, or Trait does has uses, but that those uses reset Manually. This is especially useful for players that track items in the Features, Feats, and Traits that don’t necessarily fit in any other place. We know that some players track Familiar HP or Ammunition there, and while we want to support those things in a first-class way eventually, we’ve made it easier for players to use this workaround for now.
Other Bug Fixes and Improvements
There’s lots of other things that we’ve added to Adventure’s Codex lately, including but not limited to:
- Notifications on save as well as errors when saving fails! (no more silent save issues)
- Improved validation on DM Encounter forms
- New Quick Spend functionality that makes it easier to go shopping
- Max Hit Points Reduction Damage support!
- Points of Interest now have optional Difficulty Checks!
- Lots of little UI fixes and improvements too small to mention
What About the Chat and Party Dashboard?
While we had originally planned to add support for the Party Dashboard and Chat to the beta (now v2) of Adventurer’s Codex before switching over to it, the team just hasn’t had the time or energy to embark on such a huge task.
The original version of the collaboration tools were useful and groundbreaking, but also fairly buggy and we felt that it would be better to scrap them and do a full rewrite than to fix what we had, but that rewrite hasn’t made been a high priority in the last year.
We do have hopes that the collaboration tools will return and be far better than their v1 predecessors, for now they remain a ways out in the timeline. We appreciate your understanding on this.
Questions, Comments, Concerns?
We’d love to hear what you think of Adventurer’s Codex, what features you love, what features you want, and what features you don’t like or want changed. We built this tool for you, and we want to make it the best that it can be. If you like what you see, support us on Patreon. The funding we get from users like you helps us pay for servers and other operations costs.
Talk to us Facebook, Twitter, Reddit, Discord, or send us an email at support@adventurerscodex.com with any suggestions, or comments you have! We can’t wait to hear from you.
If you want to contribute, and make Adventurer’s Codex even better, as always, drop by our Github page and checkout the project. We’re always looking for great new ideas, and if you find any bugs, file an issue!